The conferences of the International Committee of Design History and Design Studies (ICDHS) aim to assess the current state of affairs of design history and design studies.
The seventh ICDHS conference, “Design and Craft: A History of Convergences and Divergences”, will bring the relation between design and craft to the fore. This theme offers an excellent opportunity to gather new design historical and theoretical research from over the world in a focused discussion on regional specificities as well as the impact of global processes of industrialisation. If, until now, design history has been largely dominated by the Western narratives of industrialization, then moving the focus towards non- industrial design practice might bring non-Western scholars to the forefront. Moreover, previously marginalized design histories in industrialized countries can finally get a voice.
The Brussels’ ICDHS conference will contain strands where the emphasis is laid on the presentations (of about 20 minutes each) and workshops with an emphasis on debate and discussion.
ABSTRACTS AND PAPERS
Papers are expected to make an original contribution to the
field of design history and design studies. People who are
interested in presenting a paper should send an abstract for
refereeing. Paper proposals will be selected by the ICDHS
members and the scientific committee to cover different
areas, methods, approaches and positions.
Abstracts should be maximum 300 words.
Each entry should incorporate the following information:
Author’s(s’) full name(s), (+gender (M/F), in brackets), Title – Position – Institution – Address for correspondence – Telephone – Fax – E-mail – Theme of the paper (see conference strands and workshops), indicating a first and second choice – Title of the paper – Abstract of the paper.
Abstract and later paper submissions should be sent by e-
mail as a Microsoft Word or RTF document, double-spaced on
A4. Preferred typeface is 12pt Times new Roman.
The official language of the conference is English.
Please send abstract and paper submissions to the following
address: abstracts@designandcraft2010.be
STRANDS
1. The Impact of International Organisations
Since the foundation of the International Council of Societies
of Industrial Design (ICSID) in 1957, design as a
cultural/economic discipline as well as the profession of
designer are framed in an international perspective. The
International Council of Graphic Design Associations
(ICOGRADA) and the World Craft Council (WCC) emerged
later on to coordinate graphic design and craft on an
international scale. How have these organisations
contributed to the definition of these disciplines? How have they demarcated design in its general sense from related
disciplines such as illustration and fashion?
2. Craft and Tourism
Craft is often regarded as an embodiment of the essential,
archaic characteristics of a region. This is exemplified by the
way craft functions as souvenirs. How was this
connection established? Has the promotion of local craft
further integrated these products into the daily life in a
certain region or has it instead restricted them to the tourist
market?
3. Towards an Aesthetic of Objects
Traditionally, the subject of Aesthetics is fine art. Does the
discipline of design in the specification of its semantic
framework – from which use cannot be separated from
contemplation – have its own Aesthetics? Will an Aesthetics
for daily life be possible, which faces the history of objects
as a ‘second skin’ of the consuming and enjoying individual?
The aim of this session will be to highlight the relations of a
disciplinary triangle – art, design, craft – through the
aesthetic evocation of the object and the experience of its
beauty. Unfolding the knowledge of the aesthetics
experience of daily life will contribute to a reflection about
the conditions of Aesthetics to deal with the history of the
objects.
4. The Design Critic, a Lost Profession?
The field of design criticism and criticism of craft seems to
have been fairly uneventful during the past few decades.
Moreover, since the 1980s design publications increasingly
seem to resemble sales catalogues or lifestyle magazines,
rarely based on well-founded reflection. Nevertheless, there
have been periods in the 20th century when this was entirely
different. In the sixties, for example, authors such as the
British Reyner Banham developed an impressive body of work
in the field of design criticism. In Belgium there were also
critics who primarily focused on design and craft, such as
Karel Elno or Leon-Louis Sosset. Why do writers with such a
profile appear to be a dying breed these days? In other
disciplines, including visual arts, performing arts and
architecture, criticism does seem to have maintained its
respectable status.
5. Revival of Traditional Techniques
The impact of ‘industrial design’ on craft is complex: the
emergence of industrial design was not entirely negative and
could actually be regarded as a boost. In response to the
dissemination of industrial design, traditional craftsmanship
such as tapestries, silverware and stained glass windows
experienced a revival. Simultaneously, industrial processes
became inspired by age-old techniques in order to diversify
the products. This raises a number of interesting questions.
Has this revival ever yielded ‘new’ products? Has this
nostalgic undercurrent led to innovation or did it only
concern the continuation of a tradition?
6. Craft, Design and Postmodernity
The cross-fertilisation between design, production
techniques used in craft, production on a limited scale and
art-oriented design production reached a peak in the 1980s
during the postmodernist period. The cultural status of
design and designers experienced a revolution and the
hierarchical relations between design, craft and art became
more complex. Which role did craft play in this evolution?
Did craft become more widely acknowledged? Or has it, on
the other hand, given design a place in the field of art?
7. Fashion and Craft
Fashion seems to have a separate status compared to design
and craft, yet it is unmistakably related to both these
disciplines. Some fashion designers transform recycled
materials and second-hand clothes into new items of
clothing. This reinterpretation of haute couture correlates
with the design processes in craft. What remains typical of
haute couture is the labour-intensive craftsmanship and the
production of unique items available only on a limited scale.
In this sense, luxury does not relate to the use of precious
materials, but is to be interpreted as the number of working
hours that are invested into the production of a certain piece
of clothing. In addition to the use of traditional techniques
associated with craft, fashion sometimes has the potential to
restore certain folk trends. Has this ability of fashion to set
trends triggered a revival of craft or vice versa? Has it
rekindled the appreciation of craft and folklore?
8. Ruptures and Continuities: The Historiographic
Understanding of Craft and Design
The historiography of the applied arts and design generally
evolved from an exclusive to an inclusive view of design and
craft. Nevertheless, there are big differences in the manner
by which these developments have occurred in various
countries. This is clear, for example, with a comparison
between the design history in South America, the Anglo-
Saxon countries, Europe and Asia. Late industrialization or a
dominant place of craft in the national economy might have
had an impact on this development. Notions such as
modernity versus tradition and their role in the economy and
perceptions of national identity are also factors to take into
account. Moreover, post-industrial economies have also
played a role in the revival of craft. Craft should not only be
regarded as a product of pre-industrial but also post-
industrial societies.
9. Craft and Technological Innovation
The term 'craft' is still associated with weaving, carpentry or
pottery, in short folk art occupations that refer to the
manual creation of objects. Within the visual arts, 'craft' is
often used pejoratively, but within some areas it refers to
new activities with new technologies. When digital
technology progressed in the 1980s, typographers took the
opportunity as a starting point for new ideas. Some of them
manipulated the underlying computer codes. There were, for
example, fonts like Python Fonts and LettError developed
and with an integrated random element. Strangely enough,
the 'craft' of programming in this case led to a revival of a
craft aesthetic in contemporary visual culture.
WORKSHOPS
1. “Design Centres” and Design Exhibitions
Shortly after World War II design centres were founded in
several countries, including Belgium, Israel, Japan and
Greece, following the example of the London Design Centre.
These permanent exhibition spaces for ‘well’-designed
products were often funded by government bodies. The
proliferation of these exhibition spaces in the sixties and
their downfall during the eighties warrants a comparative
study of this phenomenon. Which role has the economic and
political context played in this evolution? As exhibition
spaces the design centres were midway between a museum
and a trade fair. Have these hybrid exhibition spaces
affected the evolution of design museums?
2. Craft and Gender
Certain occupations such as needle and thread crafts are
associated with the female sphere. In other crafts, the
master was often a man and women were only allowed as
students or participants in the studio work. The culturally
and monetarily inferior work in the crafts is often associated
with female employment, while the industrial and creative
professions have been traditionally dominated by men. The
gender conventionally related to an occupation defines its
social position. The study of craft from a gender perspective
seems necessary for a complete picture of the social
implications of craft and its place within the whole spectrum
of creative professions.

